Maps, Mechanics & Glory
A competition entry that grew into a game world.
A competition entry that turned into world-building and game-mechanics design over the winter of 2025/26, and the reason I want to return to games properly. Distinct from the UAL Creative Hack, and written up in the essay of the same name.
- Role
- Designer / world-builder
- Organisation
- Independent
- Dates
- 2025-12 — 2026-01 (approximate)
- Location
- London, UK
- Type
- Experiment
- Status
- Completed
- Record
- Selected
- Evidence
- C — awaiting confirmation
- Disciplines
- Design, Technology
Still being verified
The record
It started as an entry and became a world. The mechanics were the easy part; the hard part was deciding what the world refuses to let a player do.
