UAL Creative Hack 2026
A full-circle return to games and systems — and a team win.
A team entry to the 2026 UAL Creative Hack that won its category, bringing my practice back to games and systems design a decade after the esports chapter. The exact project title, artefacts and official result are being confirmed before the full write-up.
- Role
- Team member
- Organisation
- University of the Arts London
- Dates
- 2026-02 — 2026-02
- Location
- London, UK
- Type
- Academic
- Status
- Completed
- Record
- Selected
- Evidence
- C — awaiting confirmation
- Disciplines
- Design, Technology, Strategy
Still being verified
The record
Three days, one team, one system with rules that had to be playable by strangers. Games force the same discipline as products: if the mechanic needs explaining, it is wrong.
