Portfolio
Venture Building
Early ventures taken from field conversations to something testable.
- Synetra Health
Synetra Health began during an intensive venture programme in Porto in July–August 2026. Our founding team explored how medics make high-stakes decisions when connectivity, power, time and equipment are constrained, and developed Synetra Insight: an initial hardware/software concept for local patient monitoring and decision support. It remains an early concept and prototype — not a clinically validated or deployed medical device.
- European Innovation Academy, Porto
An intensive international entrepreneurship programme in Porto across July and August 2026, run with UC Berkeley involvement. Teams formed, researched, built and pitched inside a compressed timeline. Synetra Health came out of it.
- Prismatic
Prismatic explored whether a small multidisciplinary team could function as a venture engine — supporting several pre-seed ideas while building repeatable systems for positioning, product definition, brand and execution. At one point the remote team numbered roughly seven to eight people contributing around 15–20 hours a week across four to five early ventures. Those figures describe an operating phase, not market leadership.
- Quorum
A product experiment born from society coordination pain: finding a meeting time across a group split between Google and Outlook accounts, without anyone exposing their whole calendar. Prototype stage; name and ownership still being settled.
- London Venture Run
London Venture Run is a proposed three-day sprint intended to move teams from idea to plan, MVP and pitch. The programme is being designed around practical handoffs between tools, mentors, communities and venues. Large participation and volunteer figures are planning targets, not results.
- KLING eSports
Before I had the words for community operations or systems design, I was building an esports organisation: teams, rosters, tournaments, Discord operations and the social machinery that keeps a volunteer community showing up. Everything I do now is a more expensive version of this.
- Parsons Product & Industrial Design intensive
A summer studio intensive at Parsons in New York across July and August 2024, working on physical and product design artefacts. It is the closest my practice has come to making objects rather than systems, and it changed how I think about constraint.
