Portfolio
Experimental Work
Games, sidequests and things agreed to before reading the instructions.
- UAL Creative Hack 2026
A team entry to the 2026 UAL Creative Hack that won its category, bringing my practice back to games and systems design a decade after the esports chapter. The exact project title, artefacts and official result are being confirmed before the full write-up.
- Maps, Mechanics & Glory
A competition entry that turned into world-building and game-mechanics design over the winter of 2025/26, and the reason I want to return to games properly. Distinct from the UAL Creative Hack, and written up in the essay of the same name.
- London Fashion Week
An unplanned sidequest that ended with me walking at London Fashion Week in 2025. It is in the archive because it is the clearest example of the pattern: saying yes before being ready, then building the competence on the way.
- Berkeley Leadership Week
An experiential leadership course taken in July 2026 before Porto. The subject was behaviour under incomplete information: how teams form, decide and fracture when nobody has the full picture. Much of the content depends on not knowing what happens next, so some of it stays undescribed.
- Documentary & travel photography
An ongoing photographic practice running alongside everything else: cities, events, collaborators and the unremarkable moments between the things that end up on a CV.
- “Country Roads” AI music video
A fast collaborative music-video experiment made during the Porto programme in July–August 2026, which placed in the top three of its challenge.
